I build for the web, with taste.

Leading AI at delta.exchange 8 years shipping delightful interfaces and rock-solid systems.

Open source and shipped work.

Mostly built to solve my own problems.

Worked with India's top startups.

Across fintech, B2B SaaS, and ecommerce.

Delta Exchange

Lead AI Engineer · delta.exchange

Building AI support and product workflows for a crypto derivatives platform where correctness and responsiveness both matter.

2025 – Present
Saral

Senior Software Engineer · Saral

Built social listening and influencer workflow tooling, shipped AI features like intelligent naming, sentiment analysis, and address detection, and tightened CI + delivery confidence.

Nov 2024 – Jul 2025
Dukaan Bot9

Technical Lead · MyDukaan / Bot9.ai

First frontend engineer in the room, later a lead. Scaled the product from MVP to 40+ production features, served 60k+ merchants, built Bot9's conversational AI, and grew the team from 1 to 15+ engineers.

Jan 2021 – May 2024

Software Engineer · Service companies

Cut teeth across frontend delivery, mobile apps, and ETL-heavy enterprise work. Good place to learn how to ship under constraints and not panic when requirements move.

Feb 2018 – Jan 2021

Bias towards craft.

Make it useful, then make it beautiful, then make it harder to break.

01 · Craft

Product-minded frontend

The frontend is where strategy meets the user. Every layout choice, transition, and empty state quietly decides whether someone trusts the product in the first ten seconds — or never comes back.

02 · Craft

AI with product sense

AI is interesting when it makes a product feel inevitable, not when it shows off the model. The hard work is restraint: knowing where it adds leverage, and where it just adds latency.

03 · Craft

Full-stack execution

The interesting work lives at the seams — sync, retries, auth, the parts that decide whether the polished frontend actually survives a Tuesday afternoon under real load.

04 · Craft

Leadership without theatre

Mentoring, hiring loops, review culture, support SOPs, and helping teams move faster without lowering standards.

05 · Principle

Interfaces should feel obvious

If someone needs a walkthrough for the happy path, the product is still lying to itself.

06 · Principle

Speed is a product feature

Not just render time. Decision speed, iteration speed, support speed, and how quickly a team can ship the next thing.

Need someone who can ship?

And make it feel good while doing it.

I'm up for smart product conversations, sharp design discussions, and ambitious internet ideas that need both engineering depth and taste.

Would you like to read my newspaper? Or just the happy parts?